Cosel (Bronze Age Edition) Worldbuilding Info

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Re: Cosel (Bronze Age Edition) Worldbuilding Info

Postby Alicorn » Fri Jun 16, 2017 3:41 pm

Yeah, it's more a matter of forcing the usually gentle action of elemental tapping. In an artifacty way. It's a primitive action made more violent, not something fundamentally elaborate.
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Re: Cosel (Bronze Age Edition) Worldbuilding Info

Postby DanielH » Fri Jun 16, 2017 5:45 pm

Could something similar be done for other primitive actions, like an elemental controlling their halo?
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Re: Cosel (Bronze Age Edition) Worldbuilding Info

Postby Alicorn » Fri Jun 16, 2017 6:31 pm

It is normally the case that a mage can operate an elemental's magic; it is not normally the case that they can operate their halo, so you can't just do "that, but forcibly".
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Re: Cosel (Bronze Age Edition) Worldbuilding Info

Postby DanielH » Fri Jun 16, 2017 6:59 pm

And I guess there aren’t that many primitive actions in the magic system that are discrete enough to point to a specific “that”, as per the discussion about spells.

What about senses? Could a mage make extra-powered shadow-scry goggles or something?
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Re: Cosel (Bronze Age Edition) Worldbuilding Info

Postby Alicorn » Fri Jun 16, 2017 8:15 pm

I'm not sure I'm clear on what you have in mind.
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Re: Cosel (Bronze Age Edition) Worldbuilding Info

Postby DanielH » Fri Jun 16, 2017 8:29 pm

I’m not sure either. Maybe something that can see in deeper undarkness, or something that can see farther away than an unassisted mage could?

Basically, there is an artifact which is like tapping an elemental but more so, and which acts a bit differently from most other artifacts. I’m wondering if there are other, similar, “like X but more so” artifacts. I’m guessing not.
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Re: Cosel (Bronze Age Edition) Worldbuilding Info

Postby Alicorn » Fri Jun 16, 2017 9:00 pm

Not really no.
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Re: Cosel (Bronze Age Edition) Worldbuilding Info

Postby Moriwen » Sat Jun 17, 2017 4:17 pm

What's the minimum amount of magicalness you can give an artifact? It seems like there might be applications to "give object minimum possible amount of magicalness, object is now indestructible by mundane means." (Especially since you could presumably do a bunch of those in a day.)

Similarly, can you artifactify a plant? An animal? A human?
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Re: Cosel (Bronze Age Edition) Worldbuilding Info

Postby Alicorn » Sun Jun 18, 2017 4:33 pm

This in fact a reasonable application for artifacts. You could do a bunch.

No live artifacts.
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