Alicorn wrote:Easily is an overstatement. Sim equipment is tricky to come by.
DanielH wrote:I don’t think the sims are good enough to be used to manipulate you unless there’s enough public data about how you react anyway, but I could misunderstand. I also imagine it would be possible to make something like an Inception-style totem for checking if you were in a sim; there are enough forced changes in the way the world works. I imagine it would be possible to—relatively cheaply and ethically—check for the “no children” or “no nesting” modifications to your world, or get in the habit of counting things (like how many stairs you’re walking up).
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