Rotifer's Author Thread

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Rotifer's Author Thread

Postby Rotifer » Sun May 21, 2017 12:59 pm

oh shit it's an author thread

Characters
Toby [Flynn / Stayer]
pb: Adam Scott / Eliza Coupe
Snarky nerd who likes to fight. Wants to be the chosen one, especially if it means he gets to punch bad guys. Often is the chosen one. His first thought upon getting magic powers would not be "let's cure death and make a utopia" but once it's pointed out to him he'll be up for it. Best suited for deployment against monsters or evil overlords. Comes in boy, girl, and genderweird.

Kaylee Whitlock
pb: Jayma Mays
Adorable prosocial magic geek. Has lots of smart ideas but liable to run away with the first one she has without looking for ways for it to go wrong if she doesn't have a cynic around to be cynical for her. Will try to do large-scale good with magic but probably not actually rule anything. Template attractor for needing to fight stuff and magically creating an alter ego or magical protector person who's better at, and more comfortable with, fighting, and having that alter ego turn out to be a creepy sadistic sociopath. Girl.

Zachary Quale
pb: Fran Kranz
Smug genius. Anywhere he lives is perpetually a mess and he only eats garbage. Should probably not be trusted to take care of himself and definitely not anybody else. Generally winds up smart about setting-relevant magic. Sensation junkie; will try to get his hands on any magic senses a setting has available. Boy by default, could plausibly come in girl.

[Yersinia / Yngvild] [Pox / Sharpe / Constantine]
pb: Anya Rozova
She's smart and she's amoral and she's only comfortable when people are afraid of her, and she doesn't care about being hated or held in contempt or being thought of as disgusting as long as she can leverage it to become powerful. Tends to wind up leading some kind of extremely unethical magical organization or conspiracy. She instantiates somewhere on a spectrum of bitterness/hatefulness directed toward the entire world; higher bitterness means a smaller organization less likely to be dedicated to some sort of public good. Best-case scenario is something like Cauldron, worst case is Slaughterhouse Nine. Girl.

Shibboleth
pb: none
Legalize-recreational-suicide libertarian. Instantiates mainly in settings where (a) there's lots of interesting stuff going on in the criminal underworld, where they will be a significant player, and (b) there's some big cultural conflict or controversy for them to thumb their nose at. Acquires power and influence, and then, once no one can afford not to take them seriously, presents themself as cringeworthily as possible out of spite. Genderweird; takes she or they pronouns.

Other characters will gradually appear here.

++ Elevator pitches for my original settings ++
+ Ymir: Setting elements scavenged from Norse mythology, with science fiction aesthetics. Mile-tall monsters fight mile-tall anime mechas, also the mechas are lobotomy victims.
+ The Pink Elephant: What if Milliways was an evil magic casino instead of a bar?
+ Tairil / Sky Knights Verse: The world was once a Glowfic-style magical utopia but now it is mostly wasteland; immortal magical flying knights fight horrifying dragon monsters who want to turn the rest of it into wasteland too.

++ Settings I can probably be ++
+ Madoka
+ Death Note

++ Settings I want to glowfic in alongside someone else familiar with them ++
+ Bastion
+ the Half-Life series
+ Sunless Sea
+ Animorphs
+ HDM / Earth Plus Daemons
+ I know nothing about Cardcaptor Sakura except that Pedro's threads in it are cool and interesting
+ Worm

++ Things I want to glowfic that are not settings ++
+ Soy Sauce, the magic drug from John Dies At The End, as a way to travel between universes, without necessarily incorporating any other setting elements from JDaTE
+ extremely surreal universes-between-universes, with or without extremely surreal creatures living in them
+ polycules
+ especially ones that contain one or more members of the form "I'm never around because I'm always off on Adventures but whenever I am we make out"
+ two immortal lovers lost in the multiverse going on adventures while they try to find each other (eventually; first I need to figure out who my characters are mutually compatible with)

++ Entire thread ideas ++
+ a portalsnake is discovered, captured, and studied, by either a peal-type group or just an influential single-world organization
+ Death Note, but instead of just dropping the notebook somewhere and hoping for something interesting to happen, Ryuk spies around for a while and selects a few interesting people to ration out pages to.
Last edited by Rotifer on Mon Jul 31, 2017 4:05 pm, edited 3 times in total.
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Re: Rotifer's Author Thread

Postby Kaylin » Sun May 21, 2017 1:41 pm

Tentatively interested in Pink Elephant but not immediately, I've banned myself from starting new threads until June.
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Re: Rotifer's Author Thread

Postby ChaosMagic » Sun May 21, 2017 1:51 pm

Hi! I'd like to glowfic maybe?

For settings, Ymir and Sky Knights both look awesome, Madoka would be fun, and I could probably play the Sunless Sea setting (haven't finished the game yet, but I'm familiar with the world/ earlier plots). The captured portalsnake thread idea also sounds like a lot of fun, though I'm not sure off the top of my head how/ in what setting it'd be best done.
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Re: Rotifer's Author Thread

Postby Kappa » Sun May 21, 2017 1:53 pm

Sky Knights sounds amazing. I am intrigued by Ymir and wish to hear more.
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Re: Rotifer's Author Thread

Postby Kaylin » Sun May 21, 2017 1:58 pm

Oh yes, Sky Knights also looks awesome.
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Re: Rotifer's Author Thread

Postby pedromvilar » Sun May 21, 2017 4:00 pm

+1 sky knights

about cardcaptor, i'm not sure i have, like, plot things to do any more of those threads? i might be outplotted there
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Re: Rotifer's Author Thread

Postby Unbitwise » Sun May 21, 2017 5:01 pm

What kind of plots do you want to do with Half-Life? How much lore-knowledge (as opposed to "familiar with how the games go") are you looking for? Crossover or not?
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Re: Rotifer's Author Thread

Postby Rotifer » Sun May 21, 2017 7:01 pm

Sky Knights! The world has a name now! It's Tairil, h/t to the Rinkworks fantasy name generator. Most people like TIE-rill and that's how I've been saying it in my head for the past few days, so TIE-rill is now the Official Pronunciation.

Pre-Apocalypse: Wellsprings and Gates

The magic utopia that Tairil used to be was built primarily on two types of magic installation. Gates are what they sound like: big stone portal-pairs that you can walk through to be teleported from place to place. They're big enough to fit roads through, so they made it trivial to get goods from place to place as well as just people.

Wellsprings are more complicated. A Wellspring is a magical body of water, varying in size from puddle to small lake. Wellspring water magically purifies itself of mundane contaminants so it's always perfectly clear, and a Wellspring also continually refills itself, so that you can drink out of it perpetually. This is already a pretty useful sort of thing to have around, but there's more.

Wellsprings spread their magic to the land around them, imbuing the local plants with abilities of their own - they might be made magically nourishing, or cure diseases, or start walking around. Wellspring magic is pretty friendly. And if you have skill at manipulating magic, you can meditate on them to make them even friendlier. Some time ago, a team of enterprising magicians went around from Wellspring to Wellspring, optimizing them to produce plant-cities and immortality-fruit and ambulatory vegetables-of-burden to haul goods around. They also set up a network of Gates between the Wellsprings, so that whenever one had to be optimized more for one particular job than another, it would be easy to move Wellspring products where they were needed or people where they wanted to be.

So for a while things were looking pretty good!

But Then: Dragons

So, there's a kind of creature that roams around interdimensional space called an Orochi. Imagine a big fleshy jellyfish made of dragons and you'll have the right idea. Orochi like to pick inhabited universes, kill everything inside them, and then fill them with their horrifying dragon children. Orochi-children come in all different kinds, of which I have included a taxonomy below:

Dragon Information
tapewyrm - tiny, grows inside a normal animal and turns it into a chimera; spontaneously generate in water tainted with dragon's blood
chimera - some other creature with a dragon head growing out of it; dragon head wants to fuck everything up, same as dragons, even if its host disagrees

lindworm - 2 legs, 0 wings, relatively small, crawl-slither along the ground; swarms of lindworms follow other dragons around

wyvern - 2 legs, 2 wings, breath weapon
amphithere - 0 legs, 2 wings, fast and often snakey, magic poison instead of breath weapon generally
salamander - tiny fetus in transparent egg surrounded by what would otherwise be its breath weapon, sometimes in a dragonish shapes
hydra - four legs, every time it's wounded it grows a new dragonhead out of the wound; mutant as hell
wyrm - no limbs, levitates, breath weapon, enormous

dragons in general are prone to sometimes having extra heads, which often have different breath weapons from the main head if the main head has a breath weapon

dragons aren't always giant scaly fuckers; a dragon and its lindworms share a theme, like a type of animal (bugs, birds, sharks, idk tube worms) or an "element" (fire lightning metal cold that kinda thing) or something. this dragon is made of coral and shoots jets of water full of aggressive crabs or something, that dragon is made of iron armor and breathes shrapnel, the other dragon is covered in eyes and telekinetic. this isn't a formally recognized phenomenon like the dragon varieties are, it's a behind-the-scenes cheatsheet for dragon design.

orochi - the source of other dragons. jellyfish-shaped with dragon heads instead of tentacles; surrounded by telekinetically controlled eggs. clusterfuck of lotsa themes instead of just one theme.


Tairil was hit really hard because all of their cities were connected to other cities by Gates, through which Lindworms could swarm. Many many plant cities were destroyed, and the ones that survived survived because they destroyed their gates and retrofitted their Wellsprings to make plant-monsters.

The Wellsprings that were overrun wound up tainted with dragon blood, and dragonblood-corruption-magic combined with Wellspring-magic means that all they do is cough up lindworms and occasionally bigger dragons. Dragons like to destroy things, even if they aren't inhabited, and the ones who aren't attacking the survivors mostly wreck as much of the world as they can reach, or else eat each other.

Sepulchres

Unfortunately the plant-monsters weren't enough; after the first wave of destruction, once the Gate-network was destroyed, dragons kept hunting down and wrecking the holdouts. The next big magic project to bear fruit was the Sepulchre.

Sepulchres are big magical necropolises. If you inter someone in a Sepulchre, they can manifest a magically armored and magically beweaponed body that can fly around and has other magic powers. If your Sepulchre-body is destroyed, you can recreate it back at the Sepulchre. The people who do so are called Sky Knights.

The first magical military installation created around a Sepulchre was called Horizon. It and all its successors were big floating islands that sort of orbit the network of surviving Wellspring-cities. A team of Sky Knights can take down a dragon and a swarm of lindworms with minimal casualties, and since they reappear when they die the casualties aren't really casualties anyway. But lots of the world is still overrun with dragons and lindworms and tainted Wellsprings making extra dragons and lindworms, so the survivors need a lot of Sky Knights around to be properly safe.

After Horizon, two more Sky Knight bases were built, called Zenith and Nadir. Then Horizon was destroyed; then it was replaced with a new one called Azimuth, which brings us to the present day. Azimuth is full of new Sky Knight recruits, so it's a good place to drop your characters if you want to make them fight dragons.

The Lay of the Land

Tairil is the name of the entire world. The part which has been reduced to wasteland by the invading dragons is called Outer Tairil or the Wastes; the last holdout is called the Polity of Tairil or Tairil-That-Remains, or just Tairil or the Polity if you're being casual.

Tairil-That-Remains is surrounded by the Brush, a 30 foot tall mass of thorns, bark, and mutant acid-spitting pitcher plants, designed and grown to keep out lindworms, lesser hydras, and the occasional chimera, which extends in a rough octagon around the Polity.

There is a perimeter city at each corner of the Brush, one for each cardinal and intercardinal direction:

N: Tramontana
NE: Bora
E: Levante
SE: Exaloc
S: Ostro
SW: Libeccio
W: Zephyrus
NW: Mistra

Standing militias comprised of plant monsters churned out by their Wellsprings and armed human soldiers, which stand a decent chance against swarms of lindworms. Backed up by a handful of Sky Knights per city.

The Inner Cities, whose Wellsprings are dedicated to producing salve-peaches to be shipped out to the perimeter cities, eternalfruit for the citizens of Tairil-That-Remains, vegetables-of-burden, and military experiments, supplemented by (oh the inhumanity) conventional farmland. The Inner Cities are connected by Gates, but there's no Gatehub. Instead, each city is connected to two of its nearest neighbors, to minimize the advantage gained by an invading force that gains control; and all their Gates are some distance outside city limits and patrolled by more militia and plant-monsters.

Sky Knights

All Sky Knights can fly freely and levitate. Their bodies are made of armor all the way through; sometimes they can lift up a visor to display a simulacrum of their real face, but not always. Sky Knight bodies are usually hard to damage but don't really heal at all; a severely injured Sky Knight is better off getting rid of that body and growing a new one. A given person has a specific Sky Knight body that appears whenever they're using a Sepulchre.

Sky Knight bodies are better at handling extremes of sensory input - harder to blind with bright light or deafen with loud noises, which is useful for fighting giant monsters that breathe explosions.

Sky Knight bodies appear with weapons, usually vaguely medieval in theme, often extremely implausible. Sky Knights also have unique powers, usually relating to their implausible weapons, often in the form of implausible things they can do with them. Sky Knight powers are the sort of thing it's easier to give a list of examples of than a set of rules for generating, so here's one of those:

+ A Sky Knight who produces spiked chains out of his Sky Knight armor, and can extend them to ridiculous lengths and whip them around with impossible speed and precision.
+ A Sky Knight with a sword bigger than she is, who has the supernatural ability to effectively wield it at all, and to use it to cut through things more easily than should be possible.
+ A Sky Knight who can, at will, materialize throwing darts (or shurikens, for maximum anime), throw them ridiculous lengths with ridiculous precision, and make them explode when they hit their target.
+ A Sky Knight with one giant shuriken which goes where xe wants it to and then returns to xir.
+ A Sky Knight with a shield, good at flash-stepping into the path of oncoming attacks, who can absorb objects or breath weapons into their shield and release them later, often at great speed.

You know, that kind of thing.
Last edited by Rotifer on Thu Jun 08, 2017 6:18 am, edited 3 times in total.
"That's the most horrible sort of cute thing I've ever heard." -Aredhel
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Re: Rotifer's Author Thread

Postby Rotifer » Sun May 21, 2017 7:10 pm

pedromvilar wrote:about cardcaptor, i'm not sure i have, like, plot things to do any more of those threads? i might be outplotted there


No worries. I would like to glowfic something or other with you, though, if anything else has struck your fancy - I like Sadde :)

Unbitwise wrote:What kind of plots do you want to do with Half-Life? How much lore-knowledge (as opposed to "familiar with how the games go") are you looking for? Crossover or not?


I was thinking of running a Half-Life glowfic that follows the war between the Combine and the Resistance in a way involving more military tactics and bombing places and disrupting supply lines rather than Lone Hero Shoots Zombies, Saves World; I'd want someone familiar enough with HL lore to help me come up with military targets to hit and supply lines to disrupt and such. Someone coming in and handily winning the war with offworld magic would also be fun.
"That's the most horrible sort of cute thing I've ever heard." -Aredhel
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Re: Rotifer's Author Thread

Postby Kappa » Sun May 21, 2017 7:31 pm

ambulatory vegetables-of-burden!!!!!!!!!!!!!!!!!!!!

this is Good

(btw, I have a suspicion that "amphithere" might have originated as a misspelling of "amphiptere", if that is the sort of information you care about)
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