Page 2 of 7

Re: Kaylin's Creations

PostPosted: Sun Apr 02, 2017 11:24 am
by DanielH
Lazarus says wishcoins can’t beat ingotry, even the higher ones; trying would be pointless.

Re: Kaylin's Creations

PostPosted: Sun Apr 02, 2017 11:39 am
by Moriwen
Possibly though you could do something of the form: (a) use wishcoins to acquire ingotry; (b) use ingotry to acquire Wishcoins 2.0, Now More Powerful Than Ingotry; (c) use Wishcoins 2.0 to beat ingotry.

Re: Kaylin's Creations

PostPosted: Sun Apr 02, 2017 3:24 pm
by Kaylin
I'm not sure you can bootstrap it like that. If it were possible, it would probably take the form of "recruit, possibly forcefully, an ingot with a relevant power". Which...actually makes for a decent plot hook.

Re: Kaylin's Creations

PostPosted: Sun Apr 02, 2017 6:56 pm
by Kappa
You can't wish yourself ingotry, or wish for someone to be an ingot, or wish for someone to stop being an ingot, etc.

Re: Kaylin's Creations

PostPosted: Sun Apr 02, 2017 7:22 pm
by Unbitwise
…you can wish for the existence of someone who will predictably be an ingot, though. Not that that's categorically more powerful than “forcibly recruit”.

Re: Kaylin's Creations

PostPosted: Sun Apr 02, 2017 7:43 pm
by Moriwen
Yeah, what Unbitwise said. (And that suggested to me that there might be other similar workarounds; for instance "foresee potential ingot powers of children you might have, select the most useful one.")

Re: Kaylin's Creations

PostPosted: Sun Apr 02, 2017 8:02 pm
by Kappa
What do you mean?

Re: Kaylin's Creations

PostPosted: Sun Apr 02, 2017 8:35 pm
by Timepoof
I think Unbitwise meant something like "make someone out of nowhere who is genetically a child of two very productive mints"

Re: Kaylin's Creations

PostPosted: Mon Apr 03, 2017 7:56 am
by Kappa
Having them be just genetically the child of those mints wouldn't help.

Re: Kaylin's Creations

PostPosted: Mon Apr 03, 2017 4:56 pm
by DanielH
How is ingotry passed on, then?

And I think people are mostly thinking of Helen